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PSIONICS MANUALA
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PSIONIS MANUALA
PSIONICS MANUAL
╨SIONICS ═ANUAL ┴
┴DAM ╙TANCHOS
╩ULY 1992
╔NTRODUCTION
------------
╨SIONICS: ╘HE FOCUSING OF
BRAINWAVES TO ACHIEVE SOME FORM OF
RESULT.
╨SIONICS IS A SCIENCE FICTION
ROLEPLAYING GAME SET ABOARD A SPACE
LAB CALLED, ╬EXUS. ┘OUR PURPOSE FOR
BEING TAKEN TO THIS SPACE STATION IS
TO UNDERGO NUMEROUS TESTS SO THAT THE
RESEARCHERS, AS WELL AS YOU, CAN BETTER
UNDERSTAND THE MENTAL ABILITIES WHICH
YOU POSSESS.
╘HE ╨SIONICS GAME SYSTEM IS
UNIQUE, HOWEVER, YOU'LL NOTICE MANY
SIMULARITIES TO OTHER GAME SYSTEMS.
╘HERE ARE SO MANY SYSTEMS AROUND THAT
IT IS VIRTUALLY IMPOSSIBLE TO COME UP
WITH ANYTHING THAT ISN'T USED IN AN
OFFICIAL GAME SYSTEM ALREADY!
├HARACTER ╟ENERATION
--------------------
╘HE FIRST THING YOU WILL NEED TO
DO IS CREATE A CHARACTER. ╙INCE THIS
IS A SINGLE CHARACTER GAME, YOU WILL
NEED TO DO THIS ONLY ONCE BEFORE
PLAYING.
┴FTER THE GAME HAS LOADED, YOU
WILL BE ASKED IF YOU WISH TO LOAD A
SAVED GAME. ╙INCE YOU ARE JUST
BEGINING, TYPE "╬". ┘OU WILL THEN BE
BROUGHT TO THE CHARACTER GENERATION
SCREEN.
┘OU ARE GIVEN THREE BASIC
ATTRIBUTES, EACH HAVE AN EFFECT ON
HOW WELL YOUR CHARACTER DOES IN COMBAT.
╘HEY ARE:
╙TRENGTH - ┘OUR OVERALL EFFECTIVENESS
IN COMBAT.
╔NTELLIGENCE - ╚OW MANY ADDITIONAL
╨╙╔ POINTS YOU WILL
BE GIVEN.
┴GILITY - ┴FFECTS YOUR ─EFENSE RATING.
┼ACH OF THE ABOVE WILL HAVE A
NUMBER RANGING FROM 1 TO 10. ─ISPLAYED
BELOW THE ATTRIBUTES ARE YOUR
╨SYCHIC ╙TRENGTH(╨╙╔ POINTS) AND
─EFENSE STATISTICS. ╘HESE ARE AFFECTED
BY YOUR ╔NTELLIGENCE AND ┴GILITY
SCORES. ╬OTE THAT YOUR ╨SYCIC ╙TRENGTH
GOES NO LOWER THAN A 1. (┘OUR CHARACTER
IS AT ╬EXUS BECAUSE OF HIS/HER MENTAL
ABILITIES. ╘HEREFORE YOUR CHARACTER
MUST HAVE AT LEAST 1 ╨╙╔ POINT.) ┘OUR
CHARACTER CAN START OUT UP TO A
MAXIMUM OF 3 ╨╙╔ POINTS AND A POSSIBLE
─EFENSE RATING OF 2. ╨RESS ANY KEY
TO HAVE THE COMPUTER REROLL ANOTHER
SET OF RANDOM NUMBERS. ╫HEN YOU ARE
SATISFIED WITH THE CURRENT STATISTICS,
PRESS "┴" TO ACCEPT.
┘OU WILL THEN BE ASKED FOR THE
GENDER OF YOUR CHARACTER. ┘OUR
CHARACTER'S SEX HAS ABSOLUTELY NO
AFFECT ON THE GAME OTHER THAN TO HELP
PERSONALIZE YOUR CHARACTER.
┴FTER YOU'VE SELECTED THE GENDER,
THE GAME WILL LOAD INTO MEMORY EIGHT
CHARACTER PORTRAITS. ─EPENDING ON YOUR
CHARACTER'S SEX, THE EIGHT PORTRAITS
YOU WILL BE ABLE TO CHOOSE FROM WILL
EITHER BE MALE OF FEMALE. ╘YPE THE
NUMBER OF THE PORTRAIT YOU'D LIKE YOUR
CHARACTER TO HAVE.
╠ASTLY, YOU WILL BE PROMPTED TO
GIVE YOUR CHARACTER A NAME. ╘YPE YOUR
CHARACTER'S NAME OUT AND PRESS RETURN.
╘HEN YOU ARE ALL SET TO GO!
╟AME ╙ETUP
----------
╘HE GAME SCREEN IS SET UP INTO
THREE PARTS. ╘HE UPPER LEFT AREA OF
THE SCREEN DISPLAYS A 3-DIMENSIONAL
VIEW OF THE SPACE STATION. ╘HE UPPER
RIGHT "PANEL" IS THE MESSAGE AREA.
╘HE LARGE "PANEL" BELOW THE ABOVE TWO
IS YOUR CHARACTER INFORMATION AREA.
╬OTE THAT WHEN YOU TRAVEL THROUGH
DOORWAYS, YOU ACTUALLY STEP INTO THE
DOORWAY ITSELF, RATHER THAN "APPEAR"
ON THE OTHER SIDE, AS IN MANY 3-─
GAMES. ╙O, WHEN YOU STAND BEFORE A
DOOR AND MOVE FORWARD, YOU WILL BE IN
THE DOOR SPACE. ═OVE ANOTHER STEP
FOWARD AND TURN AROUND. ┘OU WILL THEN
SEE THE DOOR THAT YOU STEPPED THROUGH.
╘HEREFORE, YOU ARE NOT "OFFICIALLY" IN
A ROOM OR HALLWAY UNTIL YOU STEP OUT
OF THE DOORWAY, OR DOOR SPACE, AS YOU
COULD CALL IT.
╘HE UPPER RIGHT PANEL IS USED FOR
NUMEROUS THINGS. ╞ROM GIVING A
DISCRIPTION OF AN AREA, TO CHOOSING
YES OR NO ON PICKING SOMETHING UP, TO
SELECTING YOUR ACTIONS IN COMBAT. ╘HIS
AREA ALSO DISPLAYS A TYPE OF POINTER
IN ITS LOWER LEFT CORNER. ╘HIS POINTER
ACTS AS A COMPASS TO TELL YOU IN WHICH
DIRECTION YOU ARE MOVING.
╘HE LARGE BOTTOM PANEL REVEALS
YOUR CHARACTER'S PORTRAIT AND
STATISTICS. ╙OME ADDITIONAL STATISTICS
SHOWN ARE YOUR CHARACTER'S CURRENT AND
MAXIMUM ╚ITS(OR MORE PRECISELY, HIT
POINTS). ╘HE NUMBER ON THE LEFT OF THE
SLASH ARE YOUR CURRENT HIT POINTS AND
THE NUMBER ON ITS RIGHT IS THE MAXIMUM.
(SEE ╧BTAINING ╠EVELS ON INCREASING
YOUR MAXIMUM HITS POINTS) ┴LSO SHOWN
ARE YOUR CHARACTER'S CURRENT ┼╪╨, OR
EXPERIENCE POINTS(ALSO SEE ╧BTAINING
╠EVELS). ╘HIS PANEL ALSO DISPLAYS YOUR
CHARACTER'S INVENTORY BY PRESSING, "─".
╧PERATING ╨SIONICS
------------------
╫HILE NOT IN COMBAT, YOU CAN DO
MANY THINGS BY PRESSING THE FOLLOWING
KEYS:
╔ - ═OVE 1 SPACE FORWARD IN THE
DIRECTION YOU ARE FACING.
╩ - ╘URN LEFT 90 DEGREES.
╦ - ╘URN RIGHT 90 DEGREES.
─ - ─ISPLAY YOUR CHARACTER'S
INVENTORY.
┴ - ┴DVANCE A LEVEL IN EXPERIENCE.
╙ - ╙AVE YOUR GAME.
╬OTHING WILL OCCUR WHEN YOU TYPE
"┴" UNLESS YOU HAVE ACHIEVED ENOUGH
EXPERIENCE TO OBTAIN A HIGHER LEVEL.
╫HEN YOU TYPE "╙" TO SAVE YOUR GAME,
YOU WILL BE ASKED TO CONFIRM IT BY
TYPING, "┘", FOR YES, OR "╬", FOR NO.
╫HEN YOU SAVE YOUR GAME, ALL OF YOUR
CHARACTER'S STATISTICS, LOCATION,
EVENTS THAT HAVE AND HAVE NOT YET BEEN
AFFECTED, ETC, ARE RECORDED.
╫HEN SAVING YOUR GAME, KEEP THE
FOLLOWING IN MIND:
- ═AKE SURE YOU SAVE YOUR GAME ON THE
SAME DISK THAT THE GAME PROGRAM IS
ON.
- ┼ACH TIME YOU SAVE YOUR GAME, YOUR
PREVIOUS SAVED GAME IS OVERWRITTEN
AND REPLACED WITH YOUR NEW SAVED
POSSITION.
(SEE PSIONICS MANUALB FOR FURTHER
INSTRUCTIONS)
┼╬─